From E1M1 from Doom to the intro of Doom 2016 to Princess Peach”s castle from Mario 64, I have already played some very cool or at least surprising maps from the editor. There is a very fine map editor in the game, with which the community has already created tons of brilliant levels. But I”d rather have five hours of really cool action (and tons of community content for free) than 20 hours of soporific middle class. Ultimately, Prodeus is an indie title with a tiny budget and an even tinier development team. Only the very sudden and unspectacular end of the campaign disappointed me. (Behind secret doors you”ll find ores that you can use to buy some weapons and upgrades that you”d otherwise miss out on.) If you want to find and unlock everything, the game time will be extended quite a bit. Above all, it”s great that thorough exploration of the maps is rewarded in this way. If you take the trouble to scour all the maps for secret passages and hidden goodies, you will stumble across valuable ore again and again, which you can exchange for additional weapons and power-ups that you would otherwise miss out on.īasically, Prodeus is designed so that you can play through it without the bonus guns and gimmicks like double jumps, but with these extras it”s just that much more fun. In fact, you can easily play through the entire campaign in about five hours without worrying about any secrets, but at the end of the game you are only 50 percent complete. The maps are short and sweet, offer plenty of cannon fodder and are never so convoluted that you spend hours frantically searching for switches and keycards. You”ll complete an average campaign level in ten to fifteen minutes. The music in the game is really forbidden good! This is accompanied by a dynamic killer soundtrack that picks up speed whenever the game is in full swing. In Prodeus you kill countless cool monsters, almost all of which have their counterparts in Doom. It”s a homage to shooters of days gone by, there”s no realism here and that”s exactly why the game is so fun. It”s totally over the top, and the game”s pixelated retro look makes it feel quite cartoony. You do visible, massive damage, send limbs flying and flood the in-game maps with oceans of blood. I”m not just talking about the extremely juicy gunshot sounds – even mundane reloading sounds unspeakably satisfying. The weapons feel bang on, as they”re all off-the-charts powerful and benefit from the game”s fantastic sound design. (Your enemies are 350 percent red body fluid, which leaks out when fired upon and colours absolutely everything around you.) If you wish, you can empty all four barrels of the super shotgun into the next best intermediate boss at the same time, and the launchers that are unavoidable in the genre are also available in the flavours rocket and grenade. The plasma gun lets you mark enemies, whereupon your fired projectiles always find their target unerringly, even around the corner if necessary. Prodeus offers you a superior arsenal for which you don”t have enough number keys on the keyboard! After the obligatory starter pistol and shotgun, you carry your first assault rifle, Akimbo, and mow down rooms full of enemies with ease.
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